bunzip2 [ -fkvsVL ] [ filenames ... ]
bzcat [ -s ] [ filenames ... ]
The command-line options are deliberately very similar to those of GNU Gzip, but they are not identical.
bzip2 expects a list of file names to accompany the command-line flags. Each file is replaced by a compressed version of itself, with the name "original_name.bz2". Each compressed file has the same modification date and permissions as the corresponding original, so that these properties can be correctly restored at decompression time. File name handling is naive in the sense that there is no mechanism for preserving original file names, permissions and dates in filesystems which lack these concepts, or have serious file name length restrictions, such as MS-DOS.
bzip2 and bunzip2 will by default not overwrite existing files; if you want this to happen, specify the -f flag.
If no file names are specified, bzip2 compresses from standard input to standard output. In this case, bzip2 will decline to write compressed output to a terminal, as this would be entirely incomprehensible and therefore pointless.
bunzip2 (or bzip2 -d ) decompresses and restores all specified files whose names end in ".bz2". Files without this suffix are ignored. Again, supplying no filenames causes decompression from standard input to standard output.
bunzip2 will correctly decompress a file which is the concatenation of two or more compressed files. The result is the concatenation of the corresponding uncompressed files. Integrity testing (-t) of concatenated compressed files is also supported.
You can also compress or decompress files to the standard output by giving the -c flag. Multiple files may be compressed and decompressed like this. The resulting outputs are fed sequentially to stdout. Compression of multiple files in this manner generates a stream containing multiple compressed file representations. Such a stream can be decompressed correctly only by bzip2 version 0.9.0 or later. Earlier versions of bzip2 will stop after decompressing the first file in the stream.
bzcat (or bzip2 -dc ) decompresses all specified files to the standard output.
Compression is always performed, even if the compressed file is slightly larger than the original. Files of less than about one hundred bytes tend to get larger, since the compression mechanism has a constant overhead in the region of 50 bytes. Random data (including the output of most file compressors) is coded at about 8.05 bits per byte, giving an expansion of around 0.5%.
As a self-check for your protection, bzip2 uses 32-bit CRCs to make sure that the decompressed version of a file is identical to the original. This guards against corruption of the compressed data, and against undetected bugs in bzip2 (hopefully very unlikely). The chances of data corruption going undetected is microscopic, about one chance in four billion for each file processed. Be aware, though, that the check occurs upon decompression, so it can only tell you that that something is wrong. It can't help you recover the original uncompressed data. You can use bzip2recover to try to recover data from damaged files.
Return values: 0 for a normal exit, 1 for environmental problems (file not found, invalid flags, I/O errors, &c), 2 to indicate a corrupt compressed file, 3 for an internal consistency error (eg, bug) which caused bzip2 to panic.
Compression: 400k + ( 7 x block size )
Decompression: 100k + ( 4 x block size ), or
100k + ( 2.5 x block size )
Larger block sizes give rapidly diminishing marginal returns; most
compression comes from the first two or three hundred k of block size,
a fact worth bearing in mind when using
on small machines. It is also important to appreciate that the
decompression memory requirement is set at compression-time by the
choice of block size.
For files compressed with the default 900k block size, bunzip2 will require about 3700 kbytes to decompress. To support decompression of any file on a 4 megabyte machine, bunzip2 has an option to decompress using approximately half this amount of memory, about 2300 kbytes. Decompression speed is also halved, so you should use this option only where necessary. The relevant flag is -s.
In general, try and use the largest block size memory constraints allow, since that maximises the compression achieved. Compression and decompression speed are virtually unaffected by block size.
Another significant point applies to files which fit in a single block -- that means most files you'd encounter using a large block size. The amount of real memory touched is proportional to the size of the file, since the file is smaller than a block. For example, compressing a file 20,000 bytes long with the flag -9 will cause the compressor to allocate around 6700k of memory, but only touch 400k + 20000 * 7 = 540 kbytes of it. Similarly, the decompressor will allocate 3700k but only touch 100k + 20000 * 4 = 180 kbytes.
Here is a table which summarises the maximum memory usage for different block sizes. Also recorded is the total compressed size for 14 files of the Calgary Text Compression Corpus totalling 3,141,622 bytes. This column gives some feel for how compression varies with block size. These figures tend to understate the advantage of larger block sizes for larger files, since the Corpus is dominated by smaller files.
Compress Decompress Decompress Corpus
Flag usage usage -s usage Size
-1 1100k 500k 350k 914704
-2 1800k 900k 600k 877703
-3 2500k 1300k 850k 860338
-4 3200k 1700k 1100k 846899
-5 3900k 2100k 1350k 845160
-6 4600k 2500k 1600k 838626
-7 5400k 2900k 1850k 834096
-8 6000k 3300k 2100k 828642
-9 6700k 3700k 2350k 828642
During compression, -s selects a block size of 200k, which limits memory use to around the same figure, at the expense of your compression ratio. In short, if your machine is low on memory (8 megabytes or less), use -s for everything. See MEMORY MANAGEMENT above.
The compressed representation of each block is delimited by a 48-bit pattern, which makes it possible to find the block boundaries with reasonable certainty. Each block also carries its own 32-bit CRC, so damaged blocks can be distinguished from undamaged ones.
bzip2recover is a simple program whose purpose is to search for blocks in .bz2 files, and write each block out into its own .bz2 file. You can then use bzip2 -t to test the integrity of the resulting files, and decompress those which are undamaged.
bzip2recover takes a single argument, the name of the damaged file, and writes a number of files "rec0001file.bz2", "rec0002file.bz2", etc, containing the extracted blocks. The output filenames are designed so that the use of wildcards in subsequent processing -- for example, "bzip2 -dc rec*file.bz2 > recovered_data" -- lists the files in the "right" order.
bzip2recover should be of most use dealing with large .bz2 files, as these will contain many blocks. It is clearly futile to use it on damaged single-block files, since a damaged block cannot be recovered. If you wish to minimise any potential data loss through media or transmission errors, you might consider compressing with a smaller block size.
Such pathological cases seem rare in practice, appearing mostly in artificially-constructed test files, and in low-level disk images. It may be inadvisable to use bzip2 to compress the latter. If you do get a file which causes severe slowness in compression, try making the block size as small as possible, with flag -1.
bzip2 usually allocates several megabytes of memory to operate in, and then charges all over it in a fairly random fashion. This means that performance, both for compressing and decompressing, is largely determined by the speed at which your machine can service cache misses. Because of this, small changes to the code to reduce the miss rate have been observed to give disproportionately large performance improvements. I imagine bzip2 will perform best on machines with very large caches.
This manual page pertains to version 0.9.0 of bzip2. Compressed data created by this version is entirely forwards and backwards compatible with the previous public release, version 0.1pl2, but with the following exception: 0.9.0 can correctly decompress multiple concatenated compressed files. 0.1pl2 cannot do this; it will stop after decompressing just the first file in the stream.
Wildcard expansion for Windows 95 and NT is flaky.
bzip2recover uses 32-bit integers to represent bit positions in compressed files, so it cannot handle compressed files more than 512 megabytes long. This could easily be fixed.
The ideas embodied in bzip2 are due to (at least) the following people: Michael Burrows and David Wheeler (for the block sorting transformation), David Wheeler (again, for the Huffman coder), Peter Fenwick (for the structured coding model in the original bzip, and many refinements), and Alistair Moffat, Radford Neal and Ian Witten (for the arithmetic coder in the original bzip). I am much indebted for their help, support and advice. See the manual in the source distribution for pointers to sources of documentation. Christian von Roques encouraged me to look for faster sorting algorithms, so as to speed up compression. Bela Lubkin encouraged me to improve the worst-case compression performance. Many people sent patches, helped with portability problems, lent machines, gave advice and were generally helpful.
|November 07, 2006|